![]() ![]() Fixed a visual bug with the craft progression bar in City production.A horse will now spawn on the map if for some reason it fell through terrain.Fixed problem with snapping food/water interacting targets to terrain for load.Fixed an issue with a missing Interact label on workstations in houses after loading.Fixed buttons overlapping in the production slot.Fixed "Hire" button visible on empty entries in workstation selector.Fixed problems with removing items from production and detecting hover over actions on the production slot.Shed ground detection while building fixed.Fixed issues with first cutscene playing.So, stay tuned for more Wild West Dynasty insights to be revealed over the coming weeks and months. ![]() We are thrilled with how things are progressing and positive that what we are preparing for you will turn out a great game.īecause our core team remains largely intact, we can assure you that the original vision we had for Wild West Dynasty is still valid and that we are now making good progress again in delivering it for the planned EA release later this year. However, all of those major issues have been successfully resolved and we have been hard at work ever since, with an improved core team (which also led to the different name). What many of you had already noticed and asked us about was the fact that for some time recently we had fewer updates and news for you.Īs it sometimes happens in game development, we were facing some bumps on the road. All in all, there really is nothing to worry about and things are actually looking better now than ever before. This is the official statement for all of you who may have been worried or had doubts. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |